AI Insights · Timothy · April 2024
Top 5 Stickman Games on Android in Europe: Q1 2024 Performance
Discover the latest trends in downloads, revenue, and active users for the top 5 stickman games on Android in Europe during Q1 2024.
Throughout the first quarter of 2024, the top 5 stickman games on Android in Europe displayed varied performance in terms of downloads, revenue, and active users. Below, we break down the key metrics for each game, highlighting their trends over the quarter.
Soldier Wars RPG Fight Battle by MULTICAST GAMES started the quarter strong with weekly downloads peaking at around 12K in mid-January, before experiencing a decline to approximately 5.5K by the end of March. Revenue saw fluctuations, initially peaking at $6.5K in mid-January, dipping to $3.3K by the end of January, and then stabilizing around $5.7K in early March. Active users began at around 61K, rising to a peak of 64K mid-January, before gradually declining to 52K by the end of March.
Stick War: Legacy from Max Games Studios demonstrated robust download numbers, starting at 113K and maintaining above 70K throughout the quarter. Revenue showed a slight decline from $3.3K at the beginning of January to $2.8K by the end of March. Active users remained relatively stable, starting at 307K and ending the quarter at 251K, with minor fluctuations in between.
The Archers 2: Stickman Game by BYV experienced steady download rates, beginning at 6.7K and closing the quarter at 5.6K. Revenue was modest, fluctuating around $800 in January and settling around $650 in March. Active users saw a slight decline from 29K at the start of January to 25K by the end of March.
Archery Bastions: Castle War by CASUAL AZUR GAMES had a varied performance in downloads, starting at 19K and peaking at 25K in early February before ending the quarter at 18K. Revenue showed a peak in early February at $986 and a decline to $375 by the end of March. Active users remained stable, fluctuating around 250K throughout the quarter.
Stickman Warriors from SkySoft Studio saw consistent weekly downloads, starting at 18K and increasing to 21.5K by the end of March. Revenue was relatively stable, peaking at $475 in mid-March. Active users showed growth, starting at 76K and reaching 81K by the end of the quarter.
This data offers a snapshot of the performance of the top stickman games on Android in Europe for Q1 2024. For more detailed insights and analysis, visit Sensor Tower.